Interviews
Lex Mandrake from Dank Dungeons and Azag
We were joined by Lex Mandrake of Dank Dungeons, who shared his game design journey with us, starting with 5e supplements on the Joy of Cooking Monsters, to the very popular OSR Azag game and setting. Lex also provides some of his...
Adventure Design with Bryce Lynch from Ten Foot Pole
We were joined by Bryce Lynch, who run's the Ten Foot Pole blog which is the de facto Dungeons and Dragons adventure review site. Bryce shares his list of tips and tricks that every aspiring adventure designer should know before setting...
Chris McDowall, Designer of Electric Bastionland and Into the Odd
We were joined by Chris McDowall, the designer of the Ennie nominated Electric Bastionland, which was built upon the rule-set and concepts first used in Into the Odd. Chris shares his process in developing these two foundational games, and...
Gordon Hamilton of Santorini
As part of the Friendly Local Game Store documentary, we interviewed Gordon Hamilton, the designer of the popular Santorini game. Gord is part of the Game Artisans of Canada which was formed in Calgary, and held group meetings at the...
Manuel Sambs of Sprawlrunners
We were joined by Manuel Sambs who created the Savage Worlds supplement Sprawlrunners which combines cyberpunk with sci-fi fantasy elements.
Greg Costikyan of Paranoia and Star Wars D6
It was an honour to be joined by Greg Costikyan who has created many ground-breaking table top role playing games such as Paranoia, Toon and Star Wars D6. Greg has gone on to be a change maker in the game design industry, speaking up for...
Andrew Cawood from World of Myrr
We were joined by Andrew Cawood, the creator of the World of Myrr, which includes the wildly popular Monsters of Feyland, Monsters of the Underground, Monsters of the City, and Monsters of the Wilderness.
Luka Rejec from Ultraviolet Grasslands
We were joined by Luka Rejec, designer of TTRPG products such as Ultraviolet Grasslands, SEACAT, Witchburner, and Let Us In. Luka shared his journey of starting out in TTRPG forums on the Forge and G+, before he found his voice. Luka also...
Andrew Kolb of Neverland
We were joined by Andrew Kolb, the designer of the Ennie Award nominated Neverland TTRPG. Andrew shared his career path from graphic designer, illustrator, and game designer, and the lessons that he's learned along the way.
The OSR Style of Play Has the Magic of Live Sports!
After watching an incredible football game on Sunday between the Buffalo Bills and the Kansas City Chiefs, it made me realize the similarities between Sports and the OSR Style of play. OSR Style of Play = Sports (Random Tables &...
Dieku Channel Update
After taking a bit of a break over the holidays, the channel is ramping back up with more long-form interviews with some incredible of designers. In the meantime, I just wanted to take the opportunity to look at what some of our previous...
Mazes & Monsters! The Satanic Panic clip from the Brandon Hearty Interview
Brandon Hearty, who completed his Masters Thesis on the topic of "Chaotic/Neutral: Comparing the Social Worlds and Psychological Utility of Fantasy Role-playing and Religion," exploring many topics of what utility games are in our society,...
2021 Game Design Year in Review with Shannon Appelcline
2021 was another interesting year in the TTRPG Industry, and we asked Shannon Appelcline, author of the "Designers & Dragons" series, to provide historical context to what we are seeing in a Year in Review. Shannon also shared his...
Gavriel Quiroga of Warpland and Hell Night
We were joined by Gavriel Quiroga, designer of Hell Night which is currently on Kickstarter until January 22. Gavriel discusses discusses his inspiration for design Hell Night, as well as his older games Warpland and Neurocity.
Philip Reed, CEO of Steve Jackson Games
We were joined by prolific game designer, Philip Reed, who has produced volumes of supplements over his career. Although he has a full time job as CEO of Steve Jackson Games, he continues to pursue making small indie style game supplements...
Matthew Carlson of WanderSquares
We were joined by Matthew Carlson, the creator of WanderSquares, The Underwood Tunnels - a fantasy tabletop role playing game with an ever-changing map and choose-your-path adventure guide, designed for adventurers, 9 & up!...
Richard Woolcock of Zadmar Games
We were joined by Richard Woolcock of Zadmar Games on the most recent edition of the Dieku Podcast! We discuss Richard's Savage Worlds setting, Saga of the Goblin Horde and Tricube Tales, a generic universal system where the character...
Yochai Gal of Cairn RPG
We were joined by Yochai Gal, the creator of Cairn, an adventure game about exploring a dark and mysterious Wood filled with strange folk, hidden treasure, and unspeakable monstrosities. Character generation is quick and random, classless,...
Tim Earley of Savage Worlds Holler TTRPG
We were joined by Tim Earley, who recently completed a successful Kickstarter for his new game - Holler, an Appalachian Apocalypse folk horror game. Tim's shares the inspiration for the game as a love letter to his own heritage and...
Leo from LF OSR
Leo from LF OSR joins us to discuss his journey into the world of OSR, starting with AD&D stylized illustrations which grew into a thriving printing and design business including the amazing Packet of Particular Peaks!
Kevin Madison from the Dungeon Musings YouTube Channel
I was joined by Kevin Madison from the Dungeon Musings YouTube Channel, which has now live-streamed over 500 gaming sessions since launching in 2015. As amazing as that feat is, even more impressive is the Channel’s Heroes Saving Villages...
Random Tables & OSR – Adventures About Nothing?
There is a simple genius about the OSR that is comparable to the genius of Seinfeld - a show about nothing! (or is it???) I had this idea of the short film to highlight this parallel between the two!
History of Table Top Role Playing Game Industry
In this episode of the Dieku Podcast, Shannon Appelcline, author of the "Designers & Dragons" series provides an incredible overview of the many companies that have contributed to the table top role playing game industry over 40+...
Doc Savage, the World’s First Superhero
In this episode we have special guest, Chuck Welch, who has spent the last 25 years bringing together fans of the pulp fiction character Doc Savage through The Hidalgo Trading Company website and the Flearun Facebook group.
When he isn’t discussing Doc Savage online he edits the Bronze Gazette, a magazine devoted to Doc Savage. Pre-COVID, Chuck hosted an annual convention for Doc Savage fans called the Bronze CONversation. In 2020, like many other activities, the CONversation was held virtually. He’ll tell you he’s not the world’s foremost expert on Doc, but he is thrilled to host opportunities for those experts and fans to get together to discuss the fiction they fell in love with.